Tag Archives | game design

pushing your luck

GameTech: Push Your Luck

For this series of articles, I’m interested in actively trying to repurpose ideas from other kinds of games into RPGs in the hopes of discovering some new and interesting mechanics. It doesn’t mean something good will come from it, or that the idea is totally worth using but at least a few interesting new ideas […]

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EpyllionFoCover

Epyllion’s First Playtest

Yesterday was the first playtest of MK’s new game: Epyllion! Epyllion is a game that draws on Spyro, Lord of the Rings, and My Little Pony: Friendship is Magic! Long ago, the Dragon armies drove back the darkness and rescued the land from evil. Yet the darkness returned, creeping into the places once thought of as […]

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IndyHangout

Indie+2 Indie Game Design Panel (Live)

Join us for one of the opening panels at the Indie+2 Game Convention. Mark Truman hosts a G+ panel about Indie Game Design LIVE at 6:00pm-Eastcoast time. Watch live and ask some questions or watch it later on YouTube. Check out Adam Koebel, Daniel Solis, and Sage LaTorra‘s thoughts about Indie Game Design! Indie+2 Indie Game Design […]

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Friday's sessions of OLBH

RINCON 2012

RINCON 2012 was a blast! Thursday night Mark and I flew in to Tucson where Matt Nielson was nice enough to pick us up and take us to the Hotel. Before bed we scoped out the lovely con space and sorted out our schedule for the next morning. Friday we held two panels: Inclusiveness in Gaming […]

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