Archive | Gaming Thoughts

Magpie Team in XCOM 2

Tabletop Mashup: XCOM 2

In this series of posts, Brendan will tackle games outside of the tabletop RPG realm, dissecting them for any useful tidbits to apply to tabletop RPG design. XCOM 2: a game of soldiers, aliens, bad calls, upsetting mistakes, a really cruel RNG (random number generator), and many, many explosions. There’s a tactical level of squad-based […]

Continue Reading
Your Next AW NPC is going to be awesome

Your Next AW NPC is going to be awesome

Vincent Baker gives some excellent advice about making Non Player Characters in the Principles section of Apocalypse World: “Name everyone, make everyone human”. He instructs you to give them straightforward, sensible self-interests to help drive the fiction, so your players will care about them when something terrible happens. The text doesn’t really tell you how […]

Continue Reading